Triumph Jet Bike is a remake of my older concept from the beginning of 2016. I got my inspiration from visual style
"cafe racer" by Triumph. Since I love motorcycles, sci-fi and aviation, I merged two elements I have been attracted by for a longer time.
I tried this combination for the first time in my very fist concept for Star Wars competition, that was focused on
redesign of Rey´s speeder, but it unfortunately did not look very well.
Regarding the fact this is just a concept without the CGI scene, I focused mostly on details, such as joints and
diversity of materials. I used my own photo studies to simulate the surfaces the best I can, and they were also applied
on materials themselves, such as primers, color layering, rim degradation etc.
Vray 3.5 got perfect optimalization after it´s latest actualization, and because of that, I was able to see preview renders
via GPU in almost real time. Final render was made via Progressive Render with CPU. Displacement took
around 42GB of RAM, and it was done under 30 minutes, in 3556x2000 resoution.