Hello firends, I am a self-taught artist and this is my progress from 2011 to 2018. The progress was a bit slower, but in 2015 I found this magical thing called Concept art, that immediately caught my attention. I have worked hard the whole year, so I could afford better PC, learned how to make great scenes and more complicated materials and then, in 2016 I released my first official concept called Old Hangar, which kind of put my works into spotlight. From then, I managed to do a lot more bigger scenes as you can see further in my portfolio. I started when I was 17 years old, but I am proud to say it was very much worth it. I also started a few personal projects, the best known one is called Daily Free Textures, which is a bit resting for a few days, because I had to make time to do even more stuff - web page, various packs and phone app, to help starting artists by making quality and available materials. If you want, I am adding few links to my interviews. Wish you all the best.